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State Of Decay 2 Guide: How To Survive Xbox One’s Current Zombie Apocalypse

So you decided to take the plunge into the State of Decay 2 deep end of the pool. Good for you: the game is fun but definitely challenging and unintuitive in some aspects. Still, we suspect that this game will be played for a very long time due to its three large states, its breadth of things to do to survive and maintain your community with, and the fact that the juggling act of keeping yourself and your pals alive while not being overwhelmed is fun and hectic in itself.

To help you out, here are some top tips based on our experiences and many others who started the Ultimate Edition of the game; regular version comes out 22 May.

Disclaimer: this guide will be updated periodically.

statedecay2_01

Basic Tips

Get The Closest Outposts With Food & Medicine

You are always going to be out of something, be it Materials, Medicine, or Fuel. But the two big things you should try to keep stocked up are Food and Medicine. Most survivors you pick up get pissed off and depressed if either one of these resources is in the red.

So when you get your base up and running, find two outposts that supply those once per day.

Watch Your Stamina

Whether you’re specialized in melee combat or running, one thing is for certain: you will get fatigued and you will have a decreasing stamina bar. So find some coffee to raise it up temporarily and prolong your human tiredness.

Pack Only What You Need

Your typical survival kit should be the following:

  • an 8-slot backpack that is as light as possible.
  • a health or stamina-replenishing kit.
  • a melee weapon.
  • a gun with some bullets.

There are other essentials like gas cans or molotovs (for the Plague Heart bits), but the four key things above are a bigger priority. Most items and consumables can be scavenged in State of Decay 2’s many locales. Keep in mind that some survivors get encumbered easily if they carry too much. This means that whatever stamina-using abilities they have will drain their stamina meter faster.

Be Like Jim Krakowski’s Character From “A Quiet Place”

Noise attracts zombies, so sneak into places and do things quietly if possible. If you see a lone zombie shambling away from you, quietly kill it. Bum-rushing it means you risk attracting potentially bigger threats to your direction.

You get visual information about how much noise you’re making on your minimap in the bottom left corner of your HUD. When you’re making noise, a white circle will ripple outward from your location — when you’re walking, it’ll be a small circle; when you’re blowing something up (or failing a quick search), it’ll be a big one.

There’s No Shame In Retreating

If you’re getting swarmed by plague zombies when dealing with a Plague Heart, there’s really no other option except to run like hell. If your weapons are jammed or broken, your knife isn’t going to do much against 10 or more zombies running at you. Just run and cut your losses. And don’t worry too much about your survivor buddy; he or she is going to run just as fast as you.

Radio, Radio, Radio

When you’re stuck and there’s no resource in sight, always use your radio. Spending your influence to radio in on resource spots or backup is a small price to pay, but you’ll survive longer and you’ll make your base situation a little more tolerable.

Help Your Neighbours, But Only If You Can

Balancing your Community needs along with your neighbours is a constant struggle. It benefits you to help everyone you’re able to — but it’s important to emphasize the “able to” part.

If you’re out of food, the neighbour who needs help with supplies-searching is going to have to wait. If your base resources count is in a good place, seeking out neighbours to help is a good way to earn some Influence, find potential recruits, and even gain bonus radio commands like a plague cure supply drop.

Take Your Time. Sort Of

There are 10 Plague Hearts out there for you to kill in a state. They get harder to destroy as you keep destroying them, so take your time in stocking up your molotovs and weapons so that you can deal with the game.

The reason why we say “sort of” is because the game only stops time when you shut it off. When you pause, you’re still vulnerable to a random zombie, and your community might suffer if it’s on the verge of breaking down.

state-of-decay-2-house

Full Skills List

Cardio

Improved by sprinting and climbing. Level 7 Benefits: +21 Max Stamina. Can be upgraded to:

  • Marathon
    Reduced Stamina costs for sprinting. Fatigue accrues more slowly.
    Level 0 benefits
    +21 Max Stamina
    33% Sprint Stamina Cost
    -5% Fatigue Severity
  • Backpacking
    Major increase to carrying capacity
    Level 0 benefits
    +26 Max Stamina
    +15 Max Carrying Capacity
  • Acrobatics
    Dodging and climbing are quicker and cost less Stamina.
    Level 0 benefits
    +21 Max Stamina
    -15% Climbing Stamina Cost
    Flying Strike when facing an enemy
  • Powerhouse
    Reduced Stamina costs for melee, grappling, and finishers.
    Level 0 benefits
    +21 Max Stamina
    -25% Grapple Stamina Cost
    -4% Melee Stamina Cost
    Drop Kick when facing an enemy
    Throw grabbed zombies much harder

Wits

Improved by searching containers and exploring the map. Level 7 Benefits: +35% Search Speed. Can be upgraded to:

  • Stealth
    Quiet Interactions, and reduced visibility to enemies.
    Level 0 benefits
    +35% Search speed
    -7% Enemy Sight Range
    Sprint while crouched.
    Silently open locked doors while crouched.
  • Resourcefulness
    Increased carrying capacity; more effective Health and Stamina items.
    Level 0 benefits
    +35% Search Speed
    +1 Inventory Slot
    +1 Max consumable Stack
  • Discipline
    Increased Stamina, light encumbrance limit, and weapon durability.
    Level 0 benefits
    +35% Search Speed
    +15 Light Carrying Capacity
    +25% Melee Weapon Durability
    +3% Stamina
  • Scouting
    Increased scouting range and enemy detection
    Level 0 benefits
    +35% Search Speed
    +15m enemy detection Range
    +10% Container Visibility Range

Fighting

Improved by fighting hand-to-hand. Level 7 Benefit: +28 Max Health. Can be upgraded to:

  • Endurance
    Improve by fighting with melee weapons.
    Increased Health. Trauma is accrued more slowly.
    Level 0 benefits
    +28 Max Health
    -25% injury severity
    Slam Attack
  • Close Combat
    Improve by fighting with melee weapons.
    Improved fighting and reduced stamina use with an empty melee slot.
    Level 0 benefits
    +28 Max Health
    -25% Melee Stamina Cost (Close Combat)
    Enhanced Close Combat moves
    Shove Attack
  • Striking
    Improve by fighting with blunt weapons
    Improved combat moves and increased knockdown for blunt weapons.
    Level 0 benefits
    +28 Max Health
    Shove enemies to the ground
    +15% Blunt knockdown
  • Sword Play
    Improve by fighting with bladed weapons
    Improved combat moves and increased lethality for bladed weapons.
    Level 0 benefits
    +28 Max Health
    +15% Blade Lethality
    Leg Sweep to cripple enemies

Shooting

Improved by shooting enemies. Level 7 Benefit: -25% Firearm Sway, -25% Firearm Recoil. Can be upgraded to:

  • Weapons Handling
    Clear jammed firearms and improve durability.
    Level 0 benefits:
    -25% Firearm Sway
    -25% Firearm Recoil
    Clear jammed firearms in the field
  • Sharpshooting
    Improved steadiness, bullet penetration and limb damage.
    Level 0 benefits:
    -50% Firearm Sway
    -25% Firearm Recoil
  • Assault
    Significantly reduced recoil, and you gain a close-range kick attack.
    Level 0 benefits:
    -50% Firearm Recoil
    -25% Firearm Sway
    Kick enemies while aiming
  • Gunslinging
    Reduced reload times, and you become a crack shot with small arms.
    -25% Firearm Sway
    -25% Firearm Recoil
    Snap to targets while aiming

state-of-decay-2_9

List Of Bases

Cascade Hills Map

Justineau House (Starter Base)

  • 8 Small Slots ( 3 Empty)
  • 1 Bedroom / 1 Master Bedroom / 1 Storage / 1 Kitchen / 1 Radio
  • 2 Parking Spots

Corner Office

  • 1 Empty Large Slot
  • 9 Small Slots (5 Empty)
  • 1 Kitchen / 1 Storage / 1 Radio
  • 2 Parking Spots

Church on the Hill

  • 1 Empty Large Slot
  • 8 Small Slots (5 Empty)
  • 1 Storage / 1 Radio / 1 Guard Tower
  • 4 Parking Spots

Container Fort

  • 2 Empty Large Slots
  • 8 Small Slots (6 Empty)
  • 1 Radio / 1 Storage
  • 3 Parking Slots

Loch and Keogh Self Storage

  • 1 Empty Large Slot
  • 10 Small Slots ( 6 Em´pty)
  • 1 Still / 1 Radio / 1 Guard Tower / 1 Storage
  • 3 Parking Spots

Mohr and Mohr Distributing

  • 2 Empty Large Slots
  • 10 Small Slots (5 Empty)
  • 1 Generator / 1 Storage / 1 Radio / 1 Workshop / 1 Huge Fuel Storage
  • 4 Parking Spots

Bridge Fort

  • 1 Sheltered Bed
  • 3 Parking
  • 1 Western Watchpost
  • 1 Eastern Watchpost
  • 1 Large Sloot
  • 1 Small Indoor Slot
  • 2 Small Outdoor Slots

Drucker County Map

Vogel House (Starter Base)

  • 8 Small Slots (3 Empty)
  • 1 Kitchen / 1 Master Bedroom / 1 Bedroom / 1 Radio / 1 Storage
  • 2 Parking Spots
  • 2 Outposts

Barricaded Strip Mall (Personal Favorite)

  • 3 Empty Large Slots
  • 10 Small Slots ( 4 Empty)
  • 1 Storage / 1 Radio / 1 Kitchen / 1 Gym / 1 Toilet / 1 Urgent Care Infirmary
  • 3 Parking Spots

Drive-In Theater

  • COMING SOON

Wheelhouse Truck Stop

  • 2 Large Slots (1 Empty)
  • 8 Small Slots (4 Empty)
  • 1 Machine Shop / 1 Storage / 1 Kitchen / 1 Radio / 1 Huge Fuel Storage
  • 4 Parking Spots

Mike´s Concrete

  • 3 Large Slots (2 Empty)
  • 7 Small Slots (3 Empty)
  • 2 Sheltered Beds / 1 Machine Shop / 1 Huge Fuel Storage / 1 Backup Generator
  • 4 Parking Spots

Meagher Valley Map

Clarington House (Starter Base)

  • 8 Small Slots ( 3 Empty)
  • 1 Bedroom / 1 Master Bedroom / 1 Storage / 1 Kitchen / 1 Radio
  • 2 Parking Spots

Mazzara Farm

  • 2 Empty Large Slots
  • 8 Small Slots (3 Empty)
  • 1 Storage / 1 Rain Collector / 1 Master Bedroom / 1 Radio / 1 Country Kitchen
  • 2 Parking Spots

Church of the Condenscension

  • 1 Empty Large Slot
  • 6 Small Slots (3 Empty)
  • 1 Storage / 1 Radio / 1 Guard Tower
  • 3 Parking Spots

Rural Police Station

  • 2 Empty Large Slots
  • 7 Small Slots (3 Empty)
  • 1 Radio / 1 Storage / 1 Armory / 1 Prison Cell Bedroom / 1 Guard Tower
  • 4 Parking Spots

Squelones Brewing Company

  • 2 Empty Large Slots
  • 11 Small Slots (6 Empty)
  • 1 Radio / 1 Storage / 2 Stills / 1 Rain Collector / 1 Bar
  • 3 Parking Spots

Whitney Field

  • 3 Empty Large Slots
  • 10 Small Slots (5 Empty)
  • 1 Radio / 1 Storage / 1 Guard Tower / 1 Loudspeaker ?
  • 4 Parking Slots

Camp Kalenga

  • 2 Empty Large Slots
  • 9 Small Slots (4 Empty)
  • 1 Bedroom / 1 Radio / 1 Storage / 1 Kitchen / 1 Rain Collector

state-of-decay-2-preview-5

How To Deal With Certain Zombie Types

Ferals

These zombies run on all fours and can hit you hard and fast. Here’s how you can take them down (via xfuzzzygames): when you’re in a car and see a feral killing them is easy. Get close enough to it that it notices you, and drive slowly away from it.

It will chase you and attempt to jump on your car. When it jumps, switch to reverse and gun it. (or if you were driving away in reverse, gun it forward.) It will either outright kill it or sometimes knock it down for an easy kill.

If you have no car, roll when he tries to pounce on you as it’s charging after you. He’ll miss and fall on his face, giving you time to come up and do the finisher. Just forward and he’ll miss and then quickly do the finisher.

If he’s near you and not running, just do the drop kick and knock him on his ass. Then perform the finisher.

Juggernauts

Juggernauts are perhaps the easiest enemies to spot since they’re huge. These giant ghouls tower over everything else and you can typically hear them coming thanks to their loud footsteps.

However, their awareness isn’t terribly high and it’s pretty easy to sneak past one if they’re alone. Engage Juggernauts only when you absolutely have to. You will waste a ton of ammo fighting them, especially if this monster has other zombies around him – which he almost always does.

If you do need to kill a Juggernaut, we suggest using shotguns, high-powered sniper rifles, and explosives. Pistols and melee weapons don’t do a ton of damage.

It’s important to keep your distance from the Juggernaut. It has a very powerful grab attack that you want to avoid at all costs. Keep an arm’s length away from him and if possible try to always stay behind him. This is only really possible with a second player or NPC who can draw the behemoth’s aggro.

For solo players, try to use explosives such as grenade’s, pipebombs, or C4. These do a ton of damage to this monster, especially if you can trigger the bomb right when they walk over it. Once the explosives go off, begin pumping shotgun rounds into his head. Make sure to backpedal if the Juggernaut is still walking. This big guy is quite fast for his size, especially if he initiates a charge attack.

No matter what, always try to fight a Juggernaut outside in an open area. Fighting one indoors is suicide unless you have a height advantage on him.

Once it’s down and keeled over, you can pull off a finisher with the standard LT + X kill.

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