no img no img

Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Malaysia To Host Its Own Video Game Music Symphony This December: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Honkai Star Rail 2.7 Update Takes Off From Penacony For Real This December: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Dragon Ball Z Kakarot Dragon Ball Daima DLC Launches In 2025: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Sekiro Might Be the Game That Finally Makes Me a Soulsbourne Fan

During E3 2018, I remember being excited for the reveal of what looked like a new Onimusha game. It wasn’t until the end of the trailer that I saw the developer’s name and game title that my hopes deflated.

From Software‘s Sekiro: Shadows Die Twice.

I have never played any Dark Souls title or even Bloodborne for that matter. You can call me a casual, noob, or whatever you like, but I was just never interested in those games. Until I tried Sekiro, that is.

Fresh off completing the Kingdom Hearts 3 demo, I entered the Sekiro: Shadows Die Twice booth. There I was, probably one of the few gamers who has never played Dark Souls. I picked up the controller, bracing myself for what the game would throw at me.

And I died. Repeatedly. Many times.

The Versatile Grappling Hook

Sekiro Shadows Die Twice Grappling Hook

Let’s rewind a bit. The Sekiro: Shadows Die Twice demo began by dropping me in a massive castle compound. The developer definitely chose a perfect level for the game’s demo, as the huge open areas gave me the freedom to try out the much-hyped grappling hook feature as much as I liked.

Zipping from rooftop to treetop and vice versa felt exhilarating. Not only is the grappling hook useful as a means of easily traversing the environment, but I also used it to my advantage in the demo’s final boss fight against an enemy named the Corrupted Monk (which was definitely the highlight of the demo). However, I still had scores of normal enemies to cut through before I even reached this boss.

Satisfying Combat With No Stamina Meter

Sekiro_02

I got the hang of Sekiro‘s gameplay relatively fast in the time I was given to play the game. Given the choice of parrying or dodging, I would always choose the latter and that was the strategy I went with. Unlike recent action games, Sekiro: Shadows Die Twice doesn’t feature a stamina bar. Instead, both the player and enemies in the game are given a posture bar.

During combat, enemies will either parry or shield themselves from your attack. In order to break their guard or ability to parry, players need to repeatedly strike enemies to fill up the posture bar. When the posture bar is full, the enemy’s shield or guard will break, rendering them vulnerable to a devastating finishing move (which will either kill them outright or take away a huge chunk of their health bar).

Filling up the posture bar and delivering the finishing move felt satisfying, especially against bosses or larger enemies. These finishing moves are also positively bloody and violent as well, as they usually end with blood gushing from the enemy’s wound like we’re in a Tarantino movie.

The few enemies I faced in the Sekiro: Shadows Die Twice demo were mostly different variants of Samurai-type enemies. Some were equipped with katanas, while others had spears, rifles, bows, and even shields. Most of these enemies went down with a few hits, their posture meter filling up almost instantly. However, I did face a Samurai General that felt more like a mini-boss.

In terms of weapons, players have access to more than just their trusty katana. The player’s left-hand does more than just shoot grappling hooks, as it also boasts a variety of additional prosthetics. These include shuriken throwing, a heavy axe attack, and a blast of fire not unlike Geralt’s Igni sign from The Witcher 3.

I experimented with these prosthetics but they had limited uses. Using any of these prosthetics will use up white spirit emblems, which fortunately are often dropped by defeated enemies.

Imagine my surprise when my katana caught on flames and inflicted more damage when I attacked with my katana immediately after unleashing that prosthetic fire attack. I’m sure the other prosthetics have their own unique combos and follow-up attacks too but I ran out of white spirit emblems to test them.

Exhilarating Boss Fight

Sekiro Shadows Die twice Corrupted Monk

The main highlight of the Sekiro: Shadows Die Twice demo was the boss fight with the Corrupted Monk. However, had I not managed to defeat him, I might be thinking differently now. It took me many frustrating tries, and I genuinely lost count of the times I had to experience the death screen.

By the time I finally memorized the boss’ attack patterns and movements, I was already running empty on prosthetics and item debuffs. I had to fight this boss with only my katana, my wits, and my reflexes.

The Corrupted Monk had three health bars, not to mention a long-ass posture bar. I had to resort to carefully dodging his attacks and sneaking a few hits to fill up that posture bar in order to deliver the finishing move. Every finishing move I did against her only removed one health bar, so I had to grit my teeth and try not to make mistakes.

Unfortunately, every once in a while the Corrupted Monk will initiate a phase where she becomes invincible by summoning a fog and illusions that attack me. Just like Marvel’s Spider-Man, the key to surviving this was to keep moving and not stay in one place. In Sekiro, that means flitting from one branch to another while evading attacks from smoke illusions in a fog.

By the time I defeated the Corrupted Monk, it was 4pm and I found myself alone in the Sekiro: Shadows Die Twice booth. Every other games journalist and media person had gone home, and I might have been one of the few (or the only one) to complete the demo that day. I was glad that I persevered and improved my skills in the span of only a few hours.

Sekiro_03.jpg

I realized then, that this feeling of utter satisfaction and relief -plus the adrenaline- was probably what Dark Souls and Bloodborne players feel too when they overcome the game’s punishing gameplay.

Before this, I would have said that the odds of me playing Sekiro: Shadows Die Twice would be slim to none. After experiencing the demo numerous times, I’m sold. Not only will I buy the game when it releases, but I might even get into the Soulsborne games.

Maybe.

Sekiro Shadows Die Twice is slated to release for PS4, Xbox One and PC on March 22, 2019. In the meantime, check out gameplay footage of the very same demo I experienced below.

[youtube https://www.youtube.com/watch?v=ndZv4mix9qg&w=560&h=315]

Related News

post-07
Dead or Alive 6 Delayed, But Not For Long

Developer Team Ninja and publisher Koei Tecmo have announced that Dead or Alive 6 will be delayed from its initial release date of 15 February 2019 to...

post-07
Diablo 4's Week 1 Was Hell of a Launch

Blizzard Entertainment's Diablo 4 is definitely doing numbers. It has only been week 1 and it has already blazed past $666 million in sales. He...

post-07
E3 2019: Lego Star Wars The Skywalker Saga To Include All Nine Movies In One Game

With the upcoming Star Wars Episode IX: The Rise Of Skywalker set to end a 42-year era, the ultimate package is on its way. Announced during Micros...

Write a comment

Your email address will not be published. Required fields are marked *

Comment(2)

  1. The Games Of 2019 You Should Look Out For – KAKUCHOPUREI.COM

    January 25, 2019 at 10:30 pm

    […] Chope or Not? The game will immediately appeal to the most hardcore gamers out there, especially self-proclaimed Soulsborne fans. Despite that, it is remarkably less Soulsborne-like compared to From Software’s other games, and that will attract more newcomers. Check out our hands-on preview of Sekiro: Shadows Die Twice here. […]

  2. Did Sekiro Make Me A Soulsborne Convert? – KAKUCHOPUREI.COM

    March 23, 2019 at 1:00 pm

    […] my hands-on first impression of Sekiro: Shadows Die Twice, I stated that this might be the game that finally makes me a […]

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

post-17
Ultraman Rising’s Ultraman & Emi Are In Gigabash: Check Out Their Moves Here
post-17
Vampire Survivors: Ode To Castlevania – All New Weapon Evolutions
post-17
Infinix Teams Up With Honor Of Kings & Mediatek For Pro-Powered Gaming Phone Showcase
post-17
Four Ways to Increase Your Chances of Winning in EA Sports FC 25’s Rush
post-17
Romancing SaGa 2: Revenge of the Seven – Post Game Guide & New Game+
post-17
Romancing SaGa 2: Revenge Of The Seven – How To Unlock All Classes & Races
post-17
Diablo 4: Vessel Of Hatred – 10 Ways To Maximize Your Demon-Slaying Fun In Sanctuary
post-17
Metaphor: ReFantazio Endings Guide – How To Avoid All Bad Endings
post-17
Diablo 4 Vessel of Hatred: Kurast Undercity Guide
post-17
Diablo 4 Vessel of Hatred: All Runes Tier List
post-17
Diablo 4 Vessel of Hatred: Season 6 Classes Ranked & Best Builds
post-17
Diablo 4 Vessel of Hatred: All New Uniques In The Expansion
post-17
From Game Changer To Growth Spurt: Ammobox Studios’ CEO Unveils What’s Next
post-17
The Best PC Games To Play Right Now
post-17
Fatal Fury: City of the Wolves – What You Need To Know About The Upcoming 2025 Fighting Game From SNK
post-17
Deadpool & Wolverine: Most Iconic Team-Ups & Moments In Comics, Movies & TV
post-17
Main Game: How To Watch Malaysia’s Best Video Game Show Created By Kakuchopurei & RTM
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Sea Of Stars Might Get DLC Post-Launch
post-17
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained