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Imba Interactive Gwen’s Favourite Gaming Things Of 2018
Hi, I’m Gwen Guo, co-founder of Imba Interactive. It’s a game audio studio which does music, sound effects, voiceovers, audio implementation, and everything in-between. I’m going to talk about the three games I played and adored this year. Â
Developed by Greg Lobanov, Em Halberstadt and Gordon McGladdery Wandersong is a puzzle adventure where the main mechanic to solve puzzles and defeat enemies is by singing!
Here are the top 7 reasons why I LOVE THIS GAME.
What a simple & short masterpiece! It reminds me that often, it’s not about how complicated or challenging a game is – how it relates to the player (myself), makes them feel is the core to what makes a game really stands out to me. The small ways which they use puzzles to represent daily life are clever and intuitive.
My favourite mechanic is when arguments occur between the couple, the speech bubbles are represented by classic jigsaw puzzle, getting more complex as the argument escalates.
The ultimate parenting simulation; ’nuff said.
While it’s not a game I’d ordinarily gravitate towards, I thought the focus on the relationship between Kratos and Atreus “Boy†was extremely compelling alongside the massive violent family soap opera that persists between Freya and her son.
Atreus is Kratos’ AND the player’s voice of conscience which keeps us as human beings in check of our decisions in-game – a reminder that our virtual son here is watching our actions.
The question this game poses is “how do you justify your sometimes complex AND violent decisions to your virtual son?” There are no easy answers with parenting as the game explains through flawless voice acting and writing, as with real life.
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