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God of War Deserves Its GOTY The Game Awards 2018 Win
By Alleef AshaariVerified|December 7, 2018|0 Comment
The dust has settled and we’re ready to discuss the results of The Game Awards 2018. AAA and indie games alike won awards, with Red Dead Redemption 2 turning out to win the most awards but failing to win the (arguably) biggest award of them all (Game of The Year, which went to God of War). Here’s what I thought of some notable winners and losers from various The Game Awards 2018 categories from earlier today:
God of War totally deserved its Game of The Year win. Even before the event, I already pegged Sony Santa Monica’s masterpiece as the only candidate truly worthy of being this year’s GOTY. No other game this year managed to evoke the same epic and awe-inspiring feeling from the very beginning to the end, as well as leaving me both utterly satisfied and wanting more. Polished to perfection, God of War was definitely the right choice.
What about the other games? Red Dead Redemption 2 was overrated and had its own share of problems (bugs, which, to be fair, Rockstar has recently fixed) while Marvel’s Spider-Man was spectacular (and is currently the best Spidey game ever) but ultimately did not reach the same heights as God of War did.
Assassin’s Creed Odyssey and Monster Hunter World were remarkable games as well, but facing God of War, Marvel’s Spider-Man, and RDR2, there was no hope for these games to compete. Celeste was the only indie game on this list so it would have been interesting to see it win. I haven’t actually played the game so I’ll reserve my opinions for this game.
Additionally, God of War also won Best Action/Adventure Game, beating other similarly-worthy candidates like Marvel’s Spider-Man and Assassin’s Creed Odyssey. The combat in God of War might not be terribly innovative or groundbreaking but nothing else can compare to throwing that Leviathan Axe and executing godly combos.
Besides God of War, Fortnite also won two awards; specifically Best Ongoing Game and Best Multiplayer Game. Unlike God of War, it does not deserve to win any awards. Yes, I do admit that it might be the most profitable game in the world right now, making more money than any other game. However, sales aren’t supposed to factor into awards, as they should be bestowed upon games that actually feature good content and those that can be actually classified as ‘good’ games.
I believe that Best Ongoing Game should have gone to either Overwatch or Rainbow Six Siege. Both games have consistently offered good content since launch. Ubisoft’s game is particularly deserving of this due to actually being unrecognizable to earlier versions of the game back in 2015. That’s how much the game has improved. In comparison, Fortnite is essentially the same game it was at launch, having only added new weapons, truckloads of cosmetic items and dance emotes since then.
Epic Games is throwing the big bucks, heavily promoting their new Epic Games Store by announcing a slew of new exclusive games like Supergiant Games’ Hades, A44 and Annapurna Interactive’s Ashen, and more. It remains to be seen if these games will able to make the new storefront a serious competitor to Steam or even GOG, but Epic Games certainly isn’t playing around.
Rockstar Games’ latest effort won a whopping 4 awards, including Best Narrative, Best Score/Music, Best Audio Design, and Best Performance. Of these four, I believe that RDR2 only deserves two of them, at most. No one doubts that RDR2 features an exceptional narrative (we’re talking about a Rockstar game after all), and anyone who’s played the game can attest to its impeccable audio design (just listen to the distinct sounds made by different animals and weapons).
However, there were other games more deserving of Best Score/Music and Best Performance. Of all the games nominated for best score and music, the one that really stuck with me long after completing it was God of War. I still occasionally listen to the game’s haunting Memories of Mother theme.
As for best performance, it’s a hard one to choose. I would personally choose either Detroit Become Human‘s Bryan Dechart as Connor, Marvel’s Spider-Man‘s Yuri Lowenthal as Peter Parker, or God of War‘s Christopher Judge as Kratos. These were all captivating performances, which elevated their own respective games. I don’t want to downplay RDR2‘s Roger Clark as Arthur Morgan, but he’s basically a gruff cowboy archetype or a tough guy with a conscience.
All in all, The Game Awards 2018 was an exciting one, with many surprises and unexpected game announcements. It’s still a travesty that Dragon Quest XI: Echoes of an Elusive Age didn’t manage to win anything but the only Japanese game to win an award was Monster Hunter World, and that was for Best RPG, a category that’s already mostly dominated by some of the only Japanese games in the entire event.
Here’s a list of all the nominees and winners in The Game Awards 2018:
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