Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Warhorse Studios Unveils The Continuation of thier Medieval Epic, Kingdom Come: Deliverance II: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Transformers One Trailer Teases The Origin Of Optimus Prime & Megatron: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // The iQOO Z9 Series Will Bring An Improved Gaming Experience In Malaysia Soon: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Paladin Devs’ Next Game Is A Free-To-Play Co-Op Multiplayer Shooter

Hi-Rez Studios is best known for their free-to-play online multiplayer games like the mythology-based MOBA Smite and the Overwatch-like Paladins. Now they’re dipping their toes into the more conventional co-op third-person shooter genre with a new game titled Rogue Company.

Co-developed with First Watch Games, Rogue Company follows a mercenary group of the same name as the game, with players tackling objective-based missions in 2v2 Wingman or 4v4 Extraction modes. It will feature cross-play functionality across all platforms when it launches for the PS4, Xbox One, Nintendo Switch, and PC sometime in 2020.

Rogue Company 2

Just like popular battle royale games Fortnite and PUBG, players begin matches in Rogue Company by parachuting down onto the map. The start of each round also allows players to gain access to a shop à la Counter-Strike: Global Offensive, but it’s much more dynamic as there will be unique characters to choose from with their own loadouts, abilities, and skills, which can be upgraded and tinkered with.

Rogue Company has been in development for the past two years. Speaking with PCGamer, lead designer and former Halo world champion Scott Lussier describes the game as “dynamic combat puzzles”. What this means is that players will need to learn how to mix their own skill-set and playstyle with the variety of playable mercenaries and their respective abilities.

Rogue Company 3

Lussier also said:

“We were naturally going to lean more towards CS: GO in the sense of strategic depths as it’s round-based, one life [gameplay] and that’s kind of similar to Rainbow Six Siege.

Our plan with weapons long term is that when they debut [they might] be unique to that class but they are going to be reused on future mercs as well.

So if we have Dallas [a sheriff-type character], if we do another sheriff down the road, he might have the revolver as well.

So we will be reusing guns, and that’s just for a familiarity standpoint.

So you’re not going to have as many guns as Rainbow Six Siege, but the depth is going to be there.”

Rogue Company lead narrative game designer Evelyn Fredericksen said:

“We want you to have a constructive, good gameplay experience.

So we want the maps to be not as easy, not as oh-my-gosh totally straightforward and predictable as Overwatch.

But nowhere near to the point where you’re stressing out [over] every single angle.”

In the meantime, check out the Rogue Company early look trailer below.

[youtube https://www.youtube.com/watch?v=ybR34uYuLr0&w=560&h=315]


 

Related News

post-07
The Borderlands Movie Adds Creed 2 Actor As Krieg

Florian Munteanu joins Cate Blanchett, Kevin Hart, Jamie Lee Curtis, Jack Black and Ariana Greenblatt in the upcoming Borderlands movie directed...

post-07
Looks Like No Man's Sky Is Getting Stompy Exo Mechs

Mechs are lovely things, which is the biggest reason why I'm currently hooked on Battletech. Now, exploration game No Man's Sky is getting some stompy...

post-07
The Melancholic Story Behind Last Time I Saw You

Last Time I Saw You is an upcoming narrative game by Maboroshi Artworks, telling a melancholic story of heartbreak and emotion, set in Japan in the la...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community