no img no img

Write what you are looking for and press enter to begin your search!

live-news-icon

Live News

Tokyo Underground Killer Is A Neon-Filled First-Person Katana Game Out Next Month: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Epic Action RPG Crimson Desert Is Getting Delayed To Next Year: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Remedy Entertainment's Control Is Doing Great; Part 2 & New Max Payne Duology In Progress: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Cyberpunk 2077 Devs Hit With Crunch & Broken Promises (Update)

Originally published on 30 September 2020

(Updated on 30 September 2020):

CD Projekt Red studio head Adam Badowski has given his official response to the report by Jason Schreier about the developer’s intention to commit to crunching for the last few weeks heading to the Cyberpunk 2077 release date.

He states that it was “the hardest decision I’ve had to make” and that everyone will be well-compensated for their extra overtime. He also confirmed that 10 percent of the company’s annual profit will be divided directly to each employee.


Cyberpunk 2077 developer CD Projekt Red has told its employees that six-day workweeks will be mandatory ahead of the game’s 19 November 2020 release date. This is despite the fact that the company has previously promised not to force its employees to crunch.

According to Bloomberg journalist Jason Schreier, an account from a CD Projekt Red employee recently, as well as an email to staff earlier this week, has proven that the developer is still forcing the culture of crunching.

The CD Projekt Red employee said that some of the staff have already been working on nights and weekends for more than a year. Meanwhile, the email by CD Projekt Red studio head Adam Badowski is self-evident.

Badowski wrote that “starting today, the entire (development) studio is in overdrive,” which means that employees will have to work six days every week. However, unlike other companies who force the same thing, CD Projekt Red will be paying their employees for the overtime as per Polish labour laws.

He also wrote:

“I take it upon myself to receive the full backlash for the decision.

I know this is in direct opposition to what we’ve said about crunch.

It’s also in direct opposition to what I personally grew to believe a while back — that crunch should never be the answer.

But we’ve extended all other possible means of navigating the situation.”

CD Projekt Red has yet to officially comment on the report by Schreier. Cyberpunk 2077 is slated to release for the PS4, Xbox One, and PC on 19 November 2020.

Related News

post-07
Facebook Acquires Spyro 3 Reignited Dev Sanzaru Games

Facebook has announced that they have acquired games developer Sanzaru Games for an undisclosed amount in order to develop "rich, immersive, and origi...

post-07
Xsolla & Curine Ventures Launch Academy To Transform ASEAN Gaming

Xsolla, a prominent company in the video game commerce sector, and Curine Ventures, known for incubating profitable startups in Southeast Asia and the...

post-07
Prime Video Fallout Series Commands 65 Million Viewers Worldwide In First 16 Days

Prime Video has announced that Fallout Season 1 has garnered a whopping 65 million viewers in its first 16 days since it premiered in April 2024. F...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Latest Video

Follow Us

Recent Posts

post-17
EVO 2025: Results & Recap
post-17
Asia Gaming Beat: 2 August 2025
post-17
Asia Gaming Beat: 26 July 2025
post-17
Honkai Star Rail 3.4 Brings In A Godlike DPS Character: Phainon
post-17
Check Out The First-Ever China Tang Dynasty-Themed Interactive FMV Drama
post-17
Malaysia Played A Part In Creating Hideo Kojima’s Death Stranding 2: On The Beach
post-17
Warhammer 40K Gets Double Barrel Blast Of Boltgun News
post-17
Sea of Stars: Throes of the Watchmaker Walkthrough & Boss Fights Guide
post-17
Magic: The Gathering Final Fantasy Expansion New Cards Revealed
post-17
After 19 Years, The First Gears Of War Will Be Out On PlayStation Platforms
post-17
Check Out These Upcoming Nintendo Switch 2 Controllers & Gadgets From Snakebyte
post-17
Ghost of Tsushima Retrospective: A Meditation on Moral Compromise in Wartime
post-17
Schedule 1 – Mixing Guide
post-17
Nintendo Switch 2: All The Games Coming Out At Launch
post-17
New Ghost Of Yotei Information Unveiled; Still Slated For 2025
post-17
Path Of Exile 2 Dawn Of The Hunt: All New Loot & Support Skills Revealed So Far
post-17
Is Gaming Really A Tool For Terrorist Radicalisation? We Ask An Expert
post-17
Tokyo Underground Killer Is A Neon-Filled First-Person Katana Game Out Next Month
post-17
A Southeast Asian Artist’s Journey On Working With This Generation’s Biggest Game Franchise
post-17
Demon Slayer -Kimetsu no Yaiba- Hinokami Chronicles 2 Review: Slash or Bust
post-17
Epic Action RPG Crimson Desert Is Getting Delayed To Next Year
post-17
Remedy Entertainment’s Control Is Doing Great; Part 2 & New Max Payne Duology In Progress
post-17
RRQ TopUp Payment Service Now Officially Available in Malaysia
post-17
Samsung’s Folding Lineup for 2025 Hits Malaysian Markets
post-17
Ball X Pit Breaks Out This Mid-October
post-17
Demonschool Launches Early September
post-17
Promise Mascot Agency Gets Grindy New Update
Logo