Scarlet Nexus Brain Map & Skills List Guide [So Far]

This guide is still under development. We’ll be sure to fill this up with all the available information when the game is out during the week of 25th June.

Just like most action RPGs out there, Scarlet Nexus has its own skill tree. To keep in theme with the psychic and telekinesis power themes, it’s referred to as Brain Map.

Brain Map features a number of skills that will help Yuito or Kasane in their quest to uphold peace on Earth as an Others Suppression Force soldier. These range from passive buffs to their stats to additional attacks in their respective combo strings and moves. To unlock skills further down the tree, you need to earn enough BP for that specific skill you need. Levelling up will net you a good amount of BP.

Here’s the list. All button maps are based on the Xbox version. Note that this is from the demo version of the game, so all skill names, effects, and BP costs are subject to change.

Yuito Brain Map

Expand Tree

Rebound (Learned) – Use B to recover when knocked away and prevent being knocked down. Best to learn this early if you haven’t; quick get-ups after getting knocked down is great.

Charge Attack (Learned) – Hold Y to charge power and release Y to perform a powered-up weapon attack in a large area.

Item Attraction (Learned) – Automatically picks up nearby items.

Double Jump (Learned) – Can perform an additional jump by using A while mid-air.

Aerial Dash (3BP) – Can perform an aerial dash by using B while mid-air.

Follow-Up Attack Expand 1 (3BP) – Can perform three consecutive psychokinesis follow-up attacks and rush follow-up attacks.

Perfect Dodge Psychokinesis Restore (3BP) – Charge a small amount of psychokinesis gauge after a perfect dodge.

Slam Attack (3BP) – Hold Y while mid-air to perform a downward weapon attack.

Enhance Tree

Attack Up 1 (Learned) – Attack +5%. Increases damage for weapon attacks.

Attack Up 2 (3BP) – Increases damage for weapon attacks by +5%.

Follow-Up Attack (2BP) – Increases damage dealt to enemies that are knocked down.

Max Psy. Gauge Boost (4BP) – Learning this skill will increase the psychokinesis gauge maximum by 50%; learning the second of the same name will increase it by 100%.

Revive Speed Up (3BP) – Increases speed at which allies are revived.

Support Tree

Additional Plug-in Equip Slot 1 (Learned) – Increases plug-in capacity at the equip screen by one.

Shorten Item Usage Cooldown (2BP) – Shortens cooldown after item usage.

Overkill (3BP) Hitting enemies stunned by a depleted crush gauge increases the EXP bonus. However, this doesn’t work against strong foes whose HP has been depleted.

Brain Crush SAS Restore (3BP) – Defeating enemies with brain crush while SAS is active slightly restores the gauge of the SAS being used.

Concurrent SAS Activation (4BP) Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis cannot be used concurrently.

Brain Drive Tree

Brain Drive Gauge Charge Rate Up (Learned) – Brain Drive Gauge Accumulation +20%. Specific actions like defeating enemies or receiving damage will increase the rate.

Brain Drive: Auto-Heal (3BP) – Health gradually recovers while brain drive is active.

Brain Drive: Status Up (3BP) – While Brain Drive is active, +10% to power, defense, and attack.

Brain Drive: SAS Gauge Restore (4BP) – Activating brain drive completely restores all SAS gauges.

Mid-Air Attack Charge Rate up (4BP) – Increases Psychokinesis Gauge charge rate from aerial attacks. Does not include A+X rising slash attack.

Kasane Brain Map

Expand Tree

Double Jump (Learned) – Can perform an additional jump by using A while mid-air.

Psychokinesis Finish (Learned) – Use RT on a knocked-down enemy to perform a psychokinesis attack slam.

Aerial Dash (Learned) – Can perform an aerial dash by using B while mid-air.

Support Tree

Latent Power (Learned) – When health is 30% or below, increases damage dealt by 20% and reduces damage received by 20%.

Additional Plug-in Equip Slot 1 (2BP) – Increases plug-in capacity at the equip screen by one.

Brain Crush SAS Restore (3BP) – Defeating enemies with brain crush while SAS is active slightly restores the gauge of the SAS being used.

Brain Crush Money Bonus (4BP) – Defeating enemies with brain crush will increase the amount of money received after the battle.

Enhance Tree

Attack Up (3BP) – Attack +5%; increase damage for weapon attacks.

Perfect Dodge Attack (3BP) – Use X right after a perfect dodge to perform a weapon attack.

Psychokinesis Crush Effect Up 1 (3BP) – Psychokinesis attacks can drain crush gauge by a great amount. Increase base by 5%.

Follow-Up Attack (3BP) – Increases damage dealt to enemies that are knocked down.

Mid-Air Attack Charge Rate Up (3BP) – Increases Psychokinesis Gauge charge rate from aerial attacks.

Max Psy. Gauge Boost (3BP) – Increases the Psychokinesis Gauge by 50%.

Brain Drive Tree

Brain Drive: Status Up (3BP) – While Brain Drive is active, +10% to power, defense, and attack.

Brain Drive: Restore Brain Drive 1 (3BP) – Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge.

Author: Team KKP

If you see this under "author", it means that Kakuchopurei's collective of awesome writers and guest(s) worked together to make this news-slash-feature happen.

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