no img no img

Write what you are looking for and press enter to begin your search!

live-news-icon

Live News

Sonic X Shadow Speeds Into Switch 2 Launch: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Varlet Is An Upcoming High School JRPG From Furyu; Out This August: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Ghost Of Yotei Will Be Out At The Tail End Of 2025: In an intense match, the Lone Wolves came out victorious. Read all about the big night here

Siege Survival Gloria Victis Is A Brutal Civilian Experience Of Being Under Siege

Platform(s): PC
Genre: Indie game, RPG, Survival game, Adventure, Simulation, Strategy

One of my favourite game franchises is Creative Assembly’s Total War series, and a huge part of that is playing siege battles in warfare. They are always exciting and fun, but they don’t really bother to depict what it’s like being a non-combatant during these sieges.

What is it like to be a normal person scrambling to survive during a siege? That’s what Siege Survival Gloria Victis is trying to focus on; the harrowing perspective and experience of a civilian inside a siege.

From Inside The Gates

Edring’s Last Stand is the only playable scenario in Siege Survival Gloria Victis‘ Story Mode campaign. The game begins with a brief cinematic cutscene showing Viking-like invaders from the fictional land of Ismir attacking the player’s home city. The player takes on the role of one of the surviving civilians, who is now stuck besieged from inside a castle.

This is ultimately a strategy game that’s more of a resource management and crafting title at its core. During the day, you can have characters construct buildings and facilities such as furnaces, fireplaces, workshops, workbenches, beds, and more. To build them, you’ll need raw materials like wood, meats, herbs, water, and others, as well as new items such as planks, medicine, bandages, meals, fodder, and fertilizer.

How do you find these raw materials? Well, at night, you’ll be able to sneak out into the city in order to scavenge and salvage these materials. Meanwhile, you’ll also need to manage various survival aspects such as each character’s hunger, thirst, exhaustion, and health. For example, characters who are injured or sick will need a bandage or medicine, respectively. Oh, and they also need to sleep to avoid getting tired (and therefore useless and unproductive), so you can’t just send them out every night in search of materials or else they’ll die.

While you’re doing all of this, you also have to keep watch over a continuing meta-game of sorts where you’ll need to continue supplying the bastion’s defenders with whatever they need to keep sustaining the siege. That’s another layer added on top of everything, as you’ll need to send them food, water, as well as weapons and equipment (which YOU must take the time and resources to repair).

Every few in-game days, the enemies will assault the city (as an invading force would in any siege). When this happens, how well your soldiers perform will depend on what resources you’ve provided them with. If they have sufficient weapons and food, they’ll probably survive. If not, there’ll be more casualties. Oh, and during these assaults, the castle where your characters and buildings are located will be attacked as well. You’ll have to not only evade fire arrows and large boulders but keep putting out fires and repairing your facilities.

The problem with all of this is how clunky and tedious everything feels like to actually play. It’s frustrating when days and nights go so fast that you (the player) barely have time to do anything. You have to sustain your characters by keeping them well-fed and well-rested while also juggling all the other stuff at the same time, which makes micromanagement a nightmare when things get chaotic. I know this game is supposed to simulate the real terror of being besieged, but it’s all just a frustrating gameplay experience at the end of the day.

The fact that you can’t even manually save at any time that you want is annoying. The game auto-saves at the end/beginning of each in-game day, which means that what you’ve done is permanent. The developer probably wanted to instil a more permanent rogue-like feel to the game, but there’s no reason why they can’t just let players save at any time.

Another major issue is that it becomes such a hassle to multitask once you have multiple characters walking around in the same space, especially since they can’t perform the same action in the same place. God forbid I allow two or three of my thirsty castle dwellers to drink at the same time.

However, the developer did think to add additional accessibility options in a way. After surviving the first seven days of the game’s vanilla mode, you can play the other game modes, each of which comes with its own customizable features and optional content. For example, you want an easier time to enjoy the story, then you can choose Explorer. If you want more of a challenge (which would be surprising), then you can pick any of the modes under the Challenges tab.

The Story Of Sieges

At night, scavenging and exploring the city for materials and resources, you’ll come across unique green markers with exclamation marks. These lead to story or event dilemmas that present players with dialogue and action choices. For instance, I encountered a blocked passageway at the bottom of a spire that required a shovel to clear out. Thankfully, I did have a shovel at hand, and using it allowed me to reach the roof. There, I interacted with a green marker and encountered a person, who turned out to be a recruitable and playable character.

Unfortunately, while the scripted story and event dilemmas are interesting when discovered, the playable characters in the game don’t really have much in the way of personality. That results in forgettable and unmemorable characters, which makes you wonder why it’s worth keeping them alive in the first place if it’s not for their usefulness. I guess maybe that’s the point of the game after all.

Hold The Line

Your enjoyment of Siege Survival Gloria Victis will depend on how much you like to see human suffering. Sieges are often hellish and hopeless experiences and that’s reflected well in this game. This really feels like a survival game with strategy and resource management elements, so the gameplay isn’t good enough to make up for the overall depressing tone of the game.

Pros

  • The realistic and harrowing experience of being a besieged civilian in medieval times.
  • Can be intense.

Cons

  • Tedious micromanaging.
  • Repetitive gameplay.
  • Clunky mechanics.
  • No manual saves.

Final Score: 50/100

Review copy provided by Koch Media. Played on PC via Steam.

Related News

Mortal Kombat 1 Switch Update Arrives; Addresses Major Improvements & Fixes

Mortal Kombat 1 had a successful launch, but it admittedly didn't release in the best state on the Nintendo Switch. There have been some harsh critici...

Atelier Ryza 3 Sales Top 290,000, Most Likely Guaranteeing Another Sequel

Thighs saves lives, at least when it comes to Koei Tecmo's financial status. Atelier Ryza 3: Alchemist of the End & the Secret Key, a JRPG whic...

Hyper Scape Features A Malaysian As A Playable Hero

In yesterday's Ubisoft Forward July 2020 live stream, the publisher revealed that its free-to-play battle royale online multiplayer shooter Hyper Scap...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Latest Video

Follow Us

Recent Posts

Asia Gaming Beat 19/4/2025
Schedule 1 – Mixing Guide
Here Is Diablo 4’s 2025 Roadmap & Endgame Updates; No Expansion Until 2026
Nintendo Switch 2: All The Games Coming Out At Launch
Indie Jam 2025: Here’s What You Need To Know About Malaysia’s Asian-Centric Indie Showcase
New Ghost Of Yotei Information Unveiled; Still Slated For 2025
All The Hari Raya Aidilfitri Greeting Cards & Artwork From Game Developers & Studios Everywhere
Path Of Exile 2 Dawn Of The Hunt: All New Loot & Support Skills Revealed So Far
Nintendo Direct March 2025: All The New & Awesome Games Announced
Shadow of the Road Hands-On Preview: Samurai Surprise
Assassin’s Creed Shadows: All Boss Fights & Assassinations
Assassin’s Creed Shadows: How To Get The White Assassin Suit & Hood For Naoe
Every 2025 Steam Sale That Will Make Your Wallet Weep
Is Gaming Really A Tool For Terrorist Radicalisation? We Ask An Expert
Fatal Fury: City of the Wolves – What You Need To Know About The Upcoming 2025 Fighting Game From SNK
Clair Obscur: Expedition 33 – Combat Guide & All Boss Battles
Sonic X Shadow Speeds Into Switch 2 Launch
Varlet Is An Upcoming High School JRPG From Furyu; Out This August
Ghost Of Yotei Will Be Out At The Tail End Of 2025
Clair Obscur: Expedition 33 Review – Bien Joué
Here’s How Bethesda Responds To Skyblivion
Overwatch 2’s New ‘Stadium’ Mode Is Basically Super Smash Bros. With Guns… If You Squint
Diablo X Berserk Is Getting A Collaboration Most Hellish
Detective Dotson Review: A Short Mystery Worth Solving
Oblivion Remastered Out Now, Because The Elder Scrolls VI Is Still Years Away
Logo