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Take-Two CEO Comments On Decreased Sales & Company Culture
By Alleef AshaariVerified|August 5, 2021|0 Comment
Take-Two Interactive has reported that they experienced lower sales. For the three months ending on 30 June 2021, revenue was down 2 percent to US$813 million with net bookings down 29 percent to US$711 million.
According to statistics provided by GamesIndustry.biz, net income for the quarter was up 72 percent year-over-year to US$152 million. Take-Two The publisher credited GTA V, GTA Online, Red Dead Redemption 2, Red Dead Online, and Borderlands 3. They are the parent company of Rockstar Games, 2K Games, Gearbox Software, and more.
In a statement, Take-Two chairman and CEO Strauss Zelnick said:
“We’re gratified to see that as we expected, post-pandemic demand was higher than pre-pandemic demand, and the moderation we expected was not as severe as we expected.
As we hopefully get out of this difficult time; it’s hard to know given what’s going on with the Delta variant, it’s nice to see the new normal for our business is much stronger than the old normal.
We’re bringing 20 titles to market this year, and we expect to bring roughly that amount for the following two years.
And we expect to set records again starting in fiscal ’23.
I can only really talk about us.
Our culture is one of inclusiveness, common decency, mutual ambition for success, transparency, honesty, and kindness.
And everyone in the firm knows that.
If people have concerns, they have direct access to me, and everyone in the company knows that as well.
When issues raise themselves; and of course, with 6,800 people there’s always an opportunity for a misunderstanding, we address it at the highest level.
We make sure that we make things right to the best of our ability.
We think we as an industry and we as a company can of course do more.
We have an exceedingly diverse board at our company, and have had for a very long time.
We’re proud of our record, and at the same time we don’t rest on that.
We know there’s always more to be done.”
GTA V surpassed 150 million units shipped, with GTA Online‘s players increasing 72 percent in the past two years. Red Dead Redemption 2 has surpassed 38 million copies, while Red Dead Online has grown its player base 18 percent in the past two years.
NBA 2K21 and Civilization VI have now shipped more than 11 million copies each. Civilization VI has officially surpassed Civilization V at this point in the game’s lifecycle.
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