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Halo Infinite Fracture: Tenrai Event: How To Score Cool Samurai Armour
343 Industries just started a new Halo Infinite multiplayer event called Fracture: Tenrai. It’s basically a limited-time playlist filled with nothing but Slayer PvP battles where you get random weapons when you start/respawn.
The prizes? The samurai armour you see in this article’s feature image. The event will run from now until 30th November; yes, that’s a one-week marathon of PvP you need to go through either on Xbox or on PC. However, the event will go back up again in future weeks.
Here’s everything you need to know about earning Halo Infinite’s Yoroi armour and the affiliated reward.
The event is free for all players. Here’s the schedule:
The Tenrai event will occur 6 times over the course of Halo Infinite’s planned first season.
Like we said, the playlist for Fracture: Tenrai features the Fiesta playlist, a legacy mode in Halo multiplayer that spawns players with randomized primary and secondary weapons. You also get random equipment like the repulsor and drop wall. Spawn points for weapons and gears are disabled.
The following maps will be on the playlist: Recharge, Live Fire, Bazaar, Launch Site, behemoth, Aquarius, and Streets. These maps are considered close-quarter type.
These include tasks like “earn 10 assists” to “get a double kill in Fiesta PvP”. Here’s a list:
However, to get the good stuff, you’ll need to be at least Level 25, which will take you a while to get to given Halo Infinite’s current progression system. The base armour is acquired when you reach level 5, while the Yokai helmet is at level 25.
What Are The Prizes For Each Level?
Glad you asked! Here’s the full list:
If you have the premium battle pass, your progress will be unlocked faster.
Halo Infinite’s dev teams are on it. Community manager Brian Jarrard said the team will be hard at work on fixing player progression complaints. Right now, the team is on a post-launch break, and a well-deserved one at that given the game’s long development history.
Been traveling so slow to respond – but please know the constructive feedback is being heard loud and clear. Changes will take time and our priority this week is giving the team a much deserved break for the holiday after a long final stretch. Thank you for understanding. ?
— Brian Jarrard (@ske7ch) November 24, 2021
Besides, the game was surprise-launched last week; bugs and online issues are expected for something online-only anyway.
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