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[Report] Diablo Immortal Will Feature These Legendary Gems In Open Beta

Gems are the lifeblood of mobile action RPG Diablo Immortal, so it’s always good to have new ones popping up for players to keep on grinding and powering up.

Thanks to a recent datamine from Diablo Fans, Diablo Immortal will be getting some potential new and sought-after Legendary Gems to socket onto your weapons and equipment. Keep in mind that Diablo Immortal is still in development and in closed beta; all gems below may be changed up or even removed in the open beta/release build of the game in 2022.

New Upcoming Legendary Gems

  • Follower’s Burden – Decreases all damage you take by 1% for each summoned creature you control, up to a maximum decrease of 5% with 5 summons. Additionally, your summoned creatures take 10% less damage.
  • Concentrated Will – Grants the ability to dispel effects which cause loss of control of your character. Also take 10% decreased damage while suffering loss of control. 360 second cooldown.
  • Bottled Hope – Decreases the cooldown on all your skills by 6%. In addition, using a potion decreases the remaining cooldown on all your skills by 3.00 seconds.
  • Volatility Shard – Each time you kill an enemy you have a chance to release an explosive blast dealing 100% base damage + 810 to all nearby enemies, and then increase all damage you deal by 6% for 3 seconds.
  • Hellfire Stone – Enemies near you take damage every second equal to 0.5% of your maximum Life. Additionally, harmful effects on you have 20% shorter duration.
  • Toxic Gem – While in combat, leave a trail of deadly poison for 3 seconds that continually causes 1% base damage + 10 to enemies and slows their Movement Speed by 20%.
  • Heartstone – Shield durations increased by 12%. Effects that cause loss of control of your character last 40% less time while this gem’s shield is active.
  • Blessed Pebble – Ultimate duration increased by 10.00% and Movement Speed increased by 0% during Ultimate.
  • Puppeteer’s Bauble – After defeating an Elite enemy, force its spirit to fight by your side for 24.00 seconds. Cannot occur more often than once every 60 seconds. Additionally, 10% of all damage you take is taken by the spirit instead.
  • Shadow Escape – Use the displacement skills to briefly stealth and leave an illusion, cooling time 10.00 seconds. After using Displacement Skills  Injury Boost10%.
  • Growing Old – 15% chance of aging your enemy 1.00 seconds. Only effective once for the same target 10 seconds. Increased harm to aging target 20%.
  • Sparkle – When attacked, 10% Chance of flashing, blinding the surrounding enemy 1.00 seconds. Cooling time 15 seconds. Increased damage to blind targets 20%.
  • Yu Lingshi – Increases the duration of summons by 10.00% and the damage done by summons by 10%.

Max Level Gems

  • Power & Command – Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 22.5%. Command increases all other skill damage by 22.5%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yourself.
  • Phoenix Ashes – Prevents fatal damage, and then grants a shield for 6 seconds that absorbs 600% of your Life in damage. When the shield expires, heal for 100% of the remaining value. Cannot occur more often than once every 300 seconds.
  • The Black Rose – Each time you are attacked, you have a 15% chance to summon vines that Immobilize the attacker for 4.50 seconds. Each enemy cannot be affected by this more than once every 12 seconds.
  • Chip of Stoned Flesh – Your attacks have a 5% chance to petrify your target, Stunning them for 3.00 seconds. Petrified targets take 20% increased damage. Cannot affect the same target more than once every 20 seconds.
  • Nightmare Wreath – You have a 10% chance when you kill an enemy to cause other nearby enemies to flee in fear for 3.00 seconds. Fleeing enemies take 4% increased damage. Cannot occur more often than once every 20 seconds.
  • The Hunger – Heal 15% + 60 Life each time you kill an enemy. Movement Speed increased by 6% for 3 seconds each time this occurs.
  • Bloody Reach – Deal 4.50% increased damage for every 2 yards between you and the target, up to a maximum of 18% at 8 yards. Your attacks have a chance to slow the target’s Movement Speed by 30% for 2 seconds.
  • Battleguard – Decreases all damage you take from enemies within 3 yards of you by 18.00%. Additionally, while your health is below 60% you can move unhindered through enemies.
  • Frozen Heart – Decreases all damage taken from enemies further than 3 yards away by 24.00% and grants a chance to inflict 45% Chill to nearby enemies for 3 seconds.
  • Chained Death – Increases damage done by your attacks by 2.50% per target hit, up to a maximum of 17.5% with 7 targets.
  • Unity Crystal – 22.50% of all damage you take is split among party members within 9 yards using this gem. Each party member using this gem also decreases all damage you take by 2%.
  • Howler’s Call – Your Primary Attack has a 30% chance to summon a charging spirit wolf that inflicts 300% base damage +1215 to all enemies in its path and has a 100% chance to Stun enemies for 1.5 seconds. Cannot occur more often than once every 10 seconds.
  • Everlasting Torment – Your critical hits inflict agony, dealing 50% base damage + 202 every second for 3 seconds. Each nearby enemy afflicted with agony increases your Attack Speed by 4%. Each enemy can be affected by this only once every 6 seconds.
  • Seeping Bile – Your attacks have a 5% chance to poison enemies, inflicting 75% base damage + 303 every second over 3 seconds and decreasing Movement Speed by 45%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more than once every 6 seconds.
  • Mocking Laughter – Your Primary Attack causes enemies it hits to deal 4%decreased damage and forces non-Elite monsters it hits to attack you for 6.00 seconds.
  • Seled’s Weakening – Increases all damage you deal to Elite monsters by 4%. In addition, gain 18.00% increased damage for 60 seconds after killing an Elite monster.
  • Cutthroat’s Grin – Gain 22.50% increased Critical Hit Chance and 6% increased damage when attacking from behind.
  • Lightning Core – Your attacks have a 10% chance to call chain lightning, inflicting 180% base damage + 729 to all enemies near the target and increasing all damage you deal by 6% for 3 seconds. This cannot occur more often than once every 15 seconds.
  • Blessing of the Worthy – When you take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 30% of your current Life and decreasing all damage you take by 10% for 6 seconds. Cannot occur more often than once every 15 seconds.
  • Blood-Soaked Jade – Increases all damage you deal by up to 24% and your Movement Speed by 10%, with less damage bonus the lower your Life, to a minimum of 12%. Additionally, take 10% decreased damage while below 50% Life.
  • Echoing Shade – Your attacks have a 15% chance to summon a shadow clone that lasts 18.00 seconds and gains some of your atributes. You can now have up to 3 shadow clones at one time and their Life is increased by 100%.
  • Fervent Fang – Each attack you make against an enemy increases the damage it takes from your attacks by 2.25%, up to a maximum of 22.5% at 10 stacks. Also increases all damage you deal to Elite monsters by 6%.
  • Berserker’s Eye – Increases all damage you deal by 15% and increases your Critical Hit Chance by 4%, but also increases all damage you take by 5%.
  • Lo’s Focused Gaze – Your Charge skills charge 45% faster and deal 4% increased damage.
  • Trickshot Gem – Your Channel skills consume energy 30% slower and you take 4% decreased damage while using them.
  • Pain of Subjugation – You deal 18% increased damage to enemies suffering loss of control, and take 4% decreased damage while you are suffering loss of control.
  • Respite Stone – You take 3% decreased damage for every 10% your Life is below maximum. You also gain 6% increased Block Chance when your Life drops below 50%.
  • Ca’arsen’s Invigoration – Increases the speed of your Primary Attack by 18.00%, and the damage of your Primary Attack by 6%.
  • Defiant Soul – Each time you Block an attack you deal 100% base damage + 810 to all nearby enemies, and then take 1% decreased damage for the next 3 seconds. Cannot occur more often than once every 3 seconds.
  • Zod Stone – Increases the duration of Ultimate skills by 60.00%, and the damage of Ultimate skills by 10%.

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