no img no img

Write what you are looking for and press enter to begin your search!

live-news-icon

Live News

Genshin Impact Update 5.6 Will Bring Players Back To Mondstadt This May: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Asia Gaming Beat: 26 April 2025: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Yakuza 0 Director’s Cut Brings Bubble-Era Mayhem to Switch 2: In an intense match, the Lone Wolves came out victorious. Read all about the big night here

Diablo 4 To Get Class Buffs, Dungeon Layout Updates, & UI Upgrade At Launch

Thanks to the numerous feedback from the Diablo 4 beta, Blizzard will be implementing a heckaton of changes in the final game.

The launch version of Diablo 4 will be tweaking a lot of the multiple dungeons in terms of layout and event encounters (a.k.a The Butcher surprise visits). Dungeons like Caldera Gate and Forbidden City with the tendrils will feature less backtracking.

In addition, classes like the Barbarian and Druid will get a buff; Whirlwind hits harder but costs more for the former, and Companion Skills getting damage upgrades for the latter. Meanwhile, the Necromancer’s skeletons will be more vulnerable, requiring players to use Corpse skills more. The user interface is also getting text updates and changes.

Check out the full updates below. Diablo 4 will be out on 6th June for PC and consoles, but if you bought the game early, you can access it on 2nd June GMT+8.

Diablo 4 Launch Updates, Buffs, & Nerfs


DUNGEONS

Dungeon Layouts

One of the most common pieces of feedback we received is that players felt they were doing a lot of backtracking within certain dungeons. We have optimized multiple dungeons across all zones to minimize the need for backtracking. Here is a list of dungeons specifically in the Fractured Peaks zone which received layout updates:

  • Caldera Gate
  • Defiled Catacombs
  • Derelict Lodge
  • Forbidden City
  • Hoarfrost Demise
  • Immortal Emanation
  • Kor Dragan Barracks
  • Maulwood
  • Rimescar Caverns

Dungeon Events

  • The chance for an Event to spawn inside of a dungeon has increased from 10% to 60%.

Dungeon Gameplay

  • To reduce the need to backtrack, small numbers of straggling monsters will seek out the player to help complete the Kill All Monsters objective.
  • When Animus is gathered, the player and nearby allies will:
    • Gain 10 Resource.
    • Reduce all active Cooldowns by 1 second.
  • Depositing Animus channel time was reduced from 3 to 0 seconds.
  • The time to Rescue was reduced from 3 to 1.5 seconds.
  • All Rescue objectives now drop a Health Potion upon completion.
  • While carrying the Ancient’s Statue, Bloodstone, Mechanical Box, or Stone Carving, you will receive a Momentum bonus granting a 25% move speed increase to you and nearby allies.
  • Pedestals have had their channel time reduced from 2 to 0 seconds.
  • Returning a Portable Object to its Pedestal now fully restores Health, Resource, Potions, and resets cooldowns for all nearby players.
  • All doors will now generate a minimap ping when they are opened.
  • All Structure Objectives in dungeons now have additional combat mechanics players must overcome.

CLASSES

General

  • Effects like Stun and Freeze can be applied to Elite Monsters twice as long before they become Unstoppable.
  • Reviewed class skills to confirm that all classes have access to sufficient skills that remove control impairing effects.
  • Many Legendary Powers have had updates to their effectiveness.

Barbarian

  • A flat 10% passive damage reduction has been added for the Barbarian Class. Some Skill Tree passives had their damage reduction effects reduced to compensate.
  • The Whirlwind Skill now deals more damage and consumes more Fury.
  • The Double Swing Skill Enhancement refunds its full Fury cost when used on Stunned or Knocked Down enemies.

Druid

  • Companion Skills will now deal heavily increased damage.
  • All Ultimate Skills have had their cooldowns reduced.
  • Usability improvements have been made to Maul and Pulverize.
  • Using a non-Shapeshifting Skill will transform a Druid back into their human form.

Necromancer

  • Summoned Minions will die more often, requiring players to utilize Corpses more often.
  • Many bonuses in the Book of the Dead have had their stats increased.
  • The damage dealt by the Corpse Explosion skill has been reduced.
  • The brightness of the Skeletal Warriors and Mages has been reduced.

Rogue

  • Upgrades for Subterfuge Skills have had their bonuses increased.
  • Multiple passive Skills have had their bonuses increased.
  • All Imbuement Skills have had their cooldowns increased.

Sorcerer

  • Charged Bolt’s damage was increased and the Mana cost to cast has decreased.
  • Decreased the damage of Chain Lightning and reduced its effectiveness against Bosses.
  • Decreased the cooldown for the Incinerate Skill’s Enchantment bonus.
  • Firewalls will now spawn underneath enemies more frequently when using its Enchantment bonus.
  • Increased the Lucky Hit chance for the Meteor Skill’s Enchantment bonus.

UI

  • Fixed an issue where the built-in Screen Reader was not reading key prompts, game options details, and other UI text.
  • Fixed an issue where actions could not be bound to the mouse wheel.
  • Fixed an issue where Evade couldn’t be bound to the right Analog Stick on controller.
  • Chat will now display on the left side of the screen when using the centered action bar configuration.
  • A character’s stats will be displayed by default when players click the Materials & Stats button within their Inventory.
  • The Move and Interact inputs can now be mapped to one button while the Primary Attack input is mapped to a secondary button.
  • The sans serif font used in-game has been replaced with a new serif font.

ENCOUNTERS

  • Fixed multiple issues that allowed bosses, like the Butcher, to become unresponsive.
  • The Butcher has been re-evaluated for difficulty and will present a greater challenge in World Tiers III and IV.
  • Bosses such as T’chort, Malnok, Vhenard, and others were reevaluated for melee character difficulty, resulting in changes to attacks and fight mechanics.
  • Fixed an issue where Vampire Brutes using the Shadow Enchant affix would chain-cast Impale.

CELLARS

  • Increased the chance for a dungeon Event to occur in Cellars.
  • Cellars will now consistently reward a chest upon completion.
  • Fixed an issue where Cellars would prematurely be marked as complete.
  • Fixed an issue where the guaranteed elite monster would be absent from a Cellar.

GENERAL QUALITY OF LIFE

  • Fixed an issue where players could increase attack speed by move-cancelling attacks early.
  • Fixed an issue where characters weren’t immune and untargetable after loading into an area.
  • The Reset Dungeon button has been disabled.
  • Fixed an issue that caused Gale Valley and Serac Rapture to have less monsters than intended until the campaign quests in those territories were completed.

Related News

Guilty Gear Strive Open Beta Takes Place Later This Month

Bandai Namco and ARC System Works have announced that the Guilty Gear Strive Open Beta will be playable on PS4 and PS5 from 11am GMT+8 on 19 Feb...

The Next Super Mario Bros. Movie Confirms Release Date in Japan

A big, 40-minute Nintendo Direct is set to air tonight. Still, before the main event, Mario creator Shigeru Miyamoto took to the company’s Japanese ...

Darkest Dungeon Is Getting A Sequel Exclusively On Epic Games Store

One of this console generation's toughest and most hardcore gothic RPG is getting a sequel and a makeover that would make Guilty Gear Xrd proud. De...

Write a comment

Your email address will not be published. Required fields are marked *

Comment(1)

  1. Diablo 4 Will Not Implement Map Overlay At Launch; Why? | KAKUCHOPUREI.COM

    April 17, 2023 at 9:03 pm

    […] corner minimap, or open up an opaque map that forces you to stand still. Given that the team is making a ton of changes for launch, this exclusion seems […]

Tournament Tool Kit

Latest Video

Follow Us

Recent Posts

Asia Gaming Beat: 26 April 2025
Schedule 1 – Mixing Guide
Here Is Diablo 4’s 2025 Roadmap & Endgame Updates; No Expansion Until 2026
Nintendo Switch 2: All The Games Coming Out At Launch
Indie Jam 2025: Here’s What You Need To Know About Malaysia’s Asian-Centric Indie Showcase
New Ghost Of Yotei Information Unveiled; Still Slated For 2025
All The Hari Raya Aidilfitri Greeting Cards & Artwork From Game Developers & Studios Everywhere
Path Of Exile 2 Dawn Of The Hunt: All New Loot & Support Skills Revealed So Far
Is Gaming Really A Tool For Terrorist Radicalisation? We Ask An Expert
Fatal Fury: City of the Wolves – What You Need To Know About The Upcoming 2025 Fighting Game From SNK
Genshin Impact Update 5.6 Will Bring Players Back To Mondstadt This May
Yakuza 0 Director’s Cut Brings Bubble-Era Mayhem to Switch 2
Glaciered Combines Undersea Nightmares With Zone Of The Enders-Like Combat; Out Later In 2025
Outrider Mako Is A Top-Down Zelda-Like With Package Delivery; Out This June
2D Aim-Heavy Cute Shooter Nitro Express Out Next Month
SEGA’s Steam Sale Goes Super Sonic For Golden Week
Asia Pop Con 2025 Is Locked In This November
Ghost of Tsushima Retrospective: A Meditation on Moral Compromise in Wartime
Street Fighter 6 Elena Gameplay Revealed; Yes, Her Healing Is Back
Logo