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Dead Cells: Return To Castlevania Walkthrough – How To Access Dracula’s Castle

Dead Cells: Return To Castlevania DLC is out now for all platforms that have Dead Cells, and it’s a fun ride if you want more roguelike search action gameplay with tight controls and a love letter to Konami’s best franchise that isn’t Metal Gear or Silent Hill.

Just like the main game it’s on, the Dead Cells Castlevania DLC requires you to go through a few hoops here and there to play its special stages. Here’s a quick guide on how to access the levels you paid for.

Dead Cells: Return To Castlevania Walkthrough

Dead Cells: Return To Castlevania follows the structure of the maze-like biome system of the main game: you have to find a specific point in the Prisoner’s Quarters (the starting area) to start. Here’s a step-by-step method on how to access the Castlevania biomes.

-Find Richter Belmont in the Prisoner’s Quarters. He should appear once the Prisoner’s Quarters biome has the hanging flasks present. Go through the door.

-You know you’re going to the Castlevania biomes if you see Shanoa from Castlevania: Order of Ecclesia helping you with your permanent powerups instead of the main Dead Cells shopkeeper.

-Go through the door and play through the Castle’s Outskirts level. This level is a typical stage with mobs and loot spawns, and some simple platforming puzzles involving a main elevator. Enjoy the Vampire Killer/Beginning rendition playing in the background while also keeping an eye out for easter eggs.

-You will interact with Alucard before you exit the level.

-Finish the biome, then you’ll go to Dracula’s Castle. This one’s a bit of a maze as there are multiple secrets. Proceed through Dracula’s Castle and finish the biome. Go through the Master’s Keep passageway.

-Go through the path, get your upgrades. As soon as you exit, you’ll be dragged down by Death at his Defiled Necropolis arena. Defeat him since he’s the boss.

-Once he’s beaten, talk to Alucard. he’ll tell you to go to the next level. Either finish the run or continue on; you cannot progress anymore for now in the Castlevania DLC.

-Once you start a new run, go talk to Alucard in the Prisoner’s Quarters. Go through the usual Dead Cells run until you beat the Time Keeper, the Clock Room boss.

-After that fight, you’ll meet Alucard again. Head to Dracula’s Castle. The stage is a little tougher since Dracula will occasionally appear to either throw attacks at you or flip the room upside down.

-In this run, you’ll need a special key to unlock the exit. To get this key, you need to fight the sub-boss Medusa in Dracula’s Castle.

-After getting the key, take the door to Master’s Keep. Get ready for a two-stage battle against Dracula. Once you’ve beaten him in both forms, you’ve completed the DLC. Congratulations.

From now on after seeing the credits with a pretty awesome arrangement of Lost Painting, you can go to the Castlevania DLC after the Prisoner’s Quarters (Castle’s Outskirts > Dracula’s Castle > Defiled Necropolis) or after the Time Keeper boss (Dracula’s Castle > Master’s Keep)

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