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The PC Version Of Ratchet & Clank Rift Apart Is Great & All, But…

Ratchet & Clank: Rift Apart is on PC, and we checked it out in all its high-res glory. Truth be told, the Ratchet & Clank sequel is a blast from start to finish, starting off with a celebration of the duo capped off with a multiverse story that’s familiar, but still a thrill to go through.

For those who don’t know, you play Ratchet the Lombax as you find out how to solve and fix the damage done by Clank’s Dimensionator, as well as deal with series baddie Dr. Nefarious as they travel through alternate universes. Along the way, you also play Ratchet’s alternate counterpart Rivet, voiced by the talented Jennifer Hale and also has her own baggage story-wise since that’s what all new characters in the series will have to go through. Either that, or be a surprise plot twist villain. At the very least, she’s a loveable character and will definitely be making future appearances in future instalments somehow.

Your Lombaxes will have new weapons to toy with, new gauntlets to go through, a ton of lovely action setpieces and rail segments (this entry’s the best among the whole series, not going to lie), and a lot of pretty visuals to adore. The PC version is clearly tailored for high-end PC rigs with RTXs and GeForces at the ready. The many particle effects, rift sections and seamless loading (SSD required, of course), and plethora of action while the game is at a consistent 60fps with little to no slowdown (sans one or two dense areas late in the game) make this port worth buying if you still do not have a PlayStation 5 yet. It also helps that playing the game on mouse and keyboard feels natural, what with aiming being more precise and switching weapons its easier.

There’s really nothing else that needs to be said that hasn’t been stated on our 2021 review, except now you have the option for better controls and this version of the game arguably looks better. We could do with a slight price cut given how old the title is, but that’s probably the only sore point in buying a PC port of a 2-year-old game that still looks great and plays just fine, as well as feels like a complete 3D shooter platforming experience.

 

What’s The Problem, Though?

Now with that out the way, Insomniac should at least think of the next step. No, not Marvel’s Spider-Man 2 PC port because we know that’s coming out 2 years later. I’m thinking more of the franchise that brought them onto the map (that isn’t Spyro). It’s high time the world needs to see the evolution of the Ratchet & Clank games from the PS2 debut up until the entry prior to Rift Apart. Yes, I’m hoping for a PC collection of all the games.

It would be nice if there was a giant PC-centric collection of all the Ratchet & Clank games on the horizon, because the duo’s past adventures in the PS3 days were more worthwhile. Don’t get me wrong: we do agree with our previous assessment of the PS5 debut of Ratchet & Clank: Rift Apart. But hopefully with the reception of the PC version, Insomniac and PlayStation can work something out and deliver a PC collection of the duo’s finest. Even Ratchet: Deadlocked needs some love. There’s actually a number of us who would love to play the old games in an easy-to-access collection without the need to dig up our PS2s and PS3s; a nice PC and PS5 collection of Ratchet and Clank’s greatest hits would be ideal for those who want to see how the series has evolved and progressed (apart from visuals).

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