Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Guess How Much Now-Offline Shooter Concord Costs To Take Flight?: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Streamer Ludwig’s Offbrand Games Brings Rivals of Aether II Open Beta This Weekend: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Glaciered is a Futuristic Aquatic Action Game Set million years in the Future: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Bungie Is Laying Off More Than 200 Staff & Further Integrate With Sony

Bungie has announced that they will lay off 220 staff. The reason they provided for the layoffs is due to “rising costs of development and industry shifts as well as enduring economic conditions”.

According to the developer, these layoffs will affect “every level” of Bungie, which includes those in executive and senior leader roles as well. Those affected by the layoffs will be given a “generous exit package, including severance, bonus, and health coverage”.

They have also announced that they will deepen their integration with Sony Interactive Entertainment by integrating 155 of their staff into Sony Interactive Entertainment over the next few quarters.

As part of this “integration”, one of Bungie’s incubation projects, described as an action game set in a new science-fantasy universe, will now continue development at a newly formed studio within PlayStation Studios.

The full statement from Bungie chairman and CEO Pete Parsons reads:

This morning, I’m sharing with all of you some of the most difficult changes we’ve ever had to make as a studio. Due to rising costs of development and industry shifts as well as enduring economic conditions, it has become clear that we need to make substantial changes to our cost structure and focus development efforts entirely on Destiny and Marathon.

That means beginning today, 220 of our roles will be eliminated, representing roughly 17% of our studio’s workforce.

These actions will affect every level of the company, including most of our executive and senior leader roles.

Today is a difficult and painful day, especially for our departing colleagues, all of which have made important and valuable contributions to Bungie.?Our goal is to support them with the utmost care and respect. For everyone affected by this job reduction, we will be offering a generous exit package, including severance, bonus and health coverage.

I realize all of this is hard news, especially following the success we have seen with The Final Shape.?But as we’ve navigated the broader economic realities over the last year, and after exhausting all other mitigation options, this has become a necessary decision to refocus our studio and our business with more realistic goals and viable financials.

We are committing to two other major changes today that we believe will support our focus, leverage Sony’s strengths, and create new opportunities for Bungie talent.

First, we are deepening our integration with Sony Interactive Entertainment, working to integrate 155 of our roles, roughly 12%, into SIE over the next few quarters. SIE has worked tirelessly with us to identify roles for as many of our people as possible, enabling us together to save a great deal of talent that would otherwise have been affected by the reduction in force.

Second, we are working with PlayStation Studios leadership to spin out one of our incubation projects – an action game set in a brand-new science-fantasy universe – to form a new studio within PlayStation Studios to continue its promising development.

This will be a time of tremendous change for our studio.

Let’s unpack how we ended up in this position; it’s important to understand how we got here.

For over five years, it has been our goal to ship games in three enduring, global franchises. To realize that ambition, we set up several incubation projects, each seeded with senior development leaders from our existing teams. We eventually realized that this model stretched our talent too thin, too quickly.? It also forced our studio support structures to scale to a larger level than we could realistically support, given our two primary products in development – Destiny and Marathon.

Additionally, in 2023, our rapid expansion ran headlong into a broad economic slowdown, a sharp downturn in the games industry, our quality miss with Destiny 2: Lightfall, and the need to give both The Final Shape and Marathon the time needed to ensure both projects deliver at the quality our players expect and deserve. We were overly ambitious, our financial safety margins were subsequently exceeded, and we began running in the red.

After this new trajectory became clear, we knew we had to change our course and speed, and we did everything we could to avoid today’s outcome. Even with exhaustive efforts undertaken across our leadership and product teams to resolve our financial challenges, these steps were simply not enough.

As a result, today we must say goodbye to incredible talent, colleagues, and friends.

This will be a challenging time at Bungie, and we’ll need to help our team navigate these changes in the weeks and months ahead. This will be a hard week, and we know that our team will need time to process, to ask questions, and to absorb this news. Today, and over the next several weeks, we will host team meetings and town halls, team breakout sessions, and private, individual sessions to ensure we are keeping our communication open and transparent.

Bungie will continue to make great games. We still have over 850 team members building Destiny and Marathon, and we will continue to build amazing experiences that exceed our players’ expectations.

There will be a time to talk about our goals and projects, but today is not that day. Today, our focus is on supporting our people.

Bungie is currently developing Marathon for PS5, Xbox Series X/S and PC but there is currently no release date or release window yet.

Check out the trailer below:

Related News

post-07
Riot Games Confirm VALORANT For Console With Beta Beginning Next Week

After years of anticipation and speculation, Riot Games has officially confirmed that VALORANT is making its way to consoles this year. Announced duri...

post-07
EA Backtracks on Battlefront II's Hero Costs - Vader Now 'More Accessible'

Following public backlash and the notorious world record of the most down-voted comment on Reddit in history following their response to the Battlefro...

post-07
Halo 2 And Halo 2: Anniversary Tests Are Starting Very Soon

Tests for Halo 2 and Halo 2: Anniversary will begin soon, revealed a 343 Industries staff. Writing on Twitter, Community Support & Engagement Coo...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

post-17
From Game Changer To Growth Spurt: Ammobox Studios’ CEO Unveils What’s Next
post-17
The Best PC Games To Play Right Now
post-17
Tokyo Game Show 2024: Full Schedule & Games List
post-17
Gundam Breaker 4 Walkthrough: All Boss Fights
post-17
Visions Of Mana Guide: The Best Elemental Vessel & Classes
post-17
Fatal Fury: City of the Wolves – What You Need To Know About The Upcoming 2025 Fighting Game From SNK
post-17
Diablo 4 Season 5: How To Farm Mythic Uniques
post-17
[Report] Call Of Duty Black Ops 6 Leaked Achievements List Reveals New Warzone Map
post-17
The State Of Fighting Games In 2024
post-17
Diablo 4 Vessel Of Hatred: All New Uniques Revealed So Far
post-17
Zenless Zone Zero: All English Dub & Japanese Voice Actors
post-17
Deadpool & Wolverine: Most Iconic Team-Ups & Moments In Comics, Movies & TV
post-17
Tekken 8 Tier List For July 2024 According To One Of The Best Players In The World
post-17
[Updated] Honor of Kings Invitational Season 2: Full Schedule & Results
post-17
Main Game: How To Watch Malaysia’s Best Video Game Show Created By Kakuchopurei & RTM
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Sea Of Stars Might Get DLC Post-Launch
post-17
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained