Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Wizardry: Proving Grounds of the Mad Overlord remake leaves Early Access next month: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Eiyuden Chronicle: Hundred Heroes' Recruitment Bug Is Fixed: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // The Games Exchange Showcasing Australian And Indie Games This May: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-13
How Three Decades of Final Fantasy Shaped VII Remake’s Combat [Part 2]

This is the second part of a two-parter Final Fantasy feature to cap off Moogle March. Read the first part here.  Previously, we've touched on the NES, SNES, and PlayStation One generation of Final Fantasy's battle systems. Now let's touch upon the 2001 era and beyond! X-XII - Developing A Knack For Experimentation Final Fantasy X Not backing...

post-13
RIP Turn-Based Battles In JRPGs?

2D co-op beat-em-ups. GTA clones with open-world concepts. Quick Time Events. Once these were thriving gimmicks and mechanics in their respective generations; now they're relics of the past that's brought up once in a while from indie game devs. The next casualty? Turn-based combat mechanics in JRPGs. According to a 4Gamer interview, director Tets...

Tournament Tool Kit

Kakuchopurei Community