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The Games Exchange Showcasing Australian And Indie Games This May: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Steam changes Refund Policy to Prevent Players from Taking Advantage: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // LEGOLAND School Challenge 2024 Now Open For Registration To Students In Malaysia: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
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Statistics Summarizes SEA Gamers’ Spending Habits

The people of Southeast Asia are always arguing with each other (friendly banter, of course) and one-upping each other whenever possible. This is especially so when it comes to gamers in the region. However, who spends the most money on video games in SEA? Well, there's more to meet the eye when you factor in income, according to statistics provide...

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Sandbox Games Are Thriving Over Battle Royale Shooters On Mobile

Mobile games have been growing and growing, but the industry is a fickle one. New genres and games can live or die in an instant, with some fading into obscurity and some booming into popularity. According to statistics provided by analytics company data.ai, the mobile games landscape has changed over the past year. Creative sandbox games such a...

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Here Are The Most Popular Pokémon In Every Country, Including Malaysia

The Pokémon franchise has existed since 1996 and has spanned multiple generations, including a whopping more than 1000 different Pokémon. With that kind of variety, we're sure everyone out there has a favourite Pokémon of their own, but how about countries as a whole? Google Search statistics can tell us the favourite Pokémon from each country....

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Growing Cloud Gaming Industry Generated US$1.5 Billion Last Year

Many gamers around the world remain skeptical of cloud gaming as a whole, but according to statistics provided by Newzoo, the new tech is growing rapidly. Cloud gaming generated US$1.5 billion from 21.7 million paying users in 2021. According to the same report, paying users will almost triple to 58.6 million while revenues will quadruple to US$...

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Acceptance Of NFTs & The Metaverse Will Continue To Increase In 2022

It seems like almost every company in the video games industry is currently evaluating going into NFTs or the Metaverse. However, the backlash against NFTs and the Metaverse has made their sales and adoption slower than expected. According to statistics provided by a recent report from Newzoo, this will change soon. While many companies have exp...

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Video Games Market To Surpass US$200 Billion By 2024

The global games market is growing so fast that the video games industry is expanding at such an incredible rate. According to the 2021 Global Games Market Report from Newzoo (via VentureBeat), it will grow from US$175.8 billion in 2021 to more than a whopping US$200 billion in 2024. With an army of more than three billion gamers around th...

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Mobile Games’ Revenue Is Now Bigger Than Console & PC Combined

It's not surprising that the video games market is being dominated more and more by mobile games. Anyone with a mobile device can potentially be someone who plays mobile games, while other games require powerful PCs or exclusive consoles. The widespread inclusivity of mobile games is likely why mobile game revenue is now bigger than those of PC and...

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Asia Leads The World In Worldwide Video Game Revenue

The video game industry is always changing and growing in tandem with improving tech and facilities like the Internet. According to statistics gathered by WePC from various sources (and published earlier this year), Asia is currently leading the world in terms of overall revenue in the video games industry. The Asia Pacific region reached a revenu...

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China Is Still The World’s Largest Market For PC Gaming, Female Gamers Rising

The world has been negatively affected by the currently-ongoing COVID-19 pandemic, including the games industry. China is one of the countries most impacted by the crisis, but according to statistics provided by games analyst Niko, the nation remains the world's largest market for PC gaming. Niko reported that both mobile and PC games revenue in C...

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Here Are Some Interesting Stats Regarding Malaysian Gamers’ Spending Habit Last Year

The latest report from gaming statistician gurus Newzoo have revealed that in 2019, Malaysia’s 20.1 million gamers spent an impressive $673 million (RM2.7 million). This makes the country - in terms of absolute revenues - one of the most lucrative markets in the SEA region. The research also revealed that, unsurprisingly, mobile gaming as t...

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Latest Study Shows 46% Of Worldwide Game Enthusiasts Are Female

Female gamers are often chastised for not being 'real' gamers, whatever that means. However, statistics have proven otherwise, and there are a lot more women in the gamer population than most guys think. According to Newzoo, there are over one billion female gamers in the world, making up a whopping 46 percent of all game enthusiasts. That's almo...

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Here Are The Top 25 Game Companies That Earned More Than $100 Billion in 2018

In the previous year, the top 25 public game companies generated a combined revenue of US$107.3 billion, a 16% increase from 2017. This is the first time the industry has exceeded the 100-billion-dollar mark. Together, these companies accounted for almost 80% of the $134.9 billion global games market. According to our friends at Newzoo, Tencent sin...

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More Southeast Asian Gamers Are Gravitating Towards Esports Lately

A large majority of close than two-thirds of the gaming population in Greater Southeast Asia are hugely interested in esports. According to a new study by Niko Partners, 60% of gamers here are strongly drawn to esports, while 42% of players from the region prefer competitive arena titles and spend the most on games. The study breaks down the segm...

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Gaming Is Now Worth More Than Film and Music Combined

Gamers and developers have long cited gaming as one of the entertainment industries with the biggest potential. Now we have the numbers and statistics to back that up, as the video games market is currently worth a whopping £3.864 billion (or roughly RM20.103 billion), making it larger in value than both film and music combined. According to the...

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Fortnite Rules Streaming Scene – Yet to Break Into Esports Realm

Do Fortnite and esports go together like peanut butter and bread? At this point in time, we're not sure. The latest data from Newzoo, a video games market intelligence for games, esports, and mobile, shows that while Fortnite rules the streaming realm thanks to its popularity, the game is still a way off from being globally accepted as an esp...

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