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Detroit: Become Human – All The Endings, Best Scenes, & Trophies List
So we played Detroit: Become Human. It’s a decent interactive experience, though it’s still not much of a game. But that’s pretty much the way “auteur” David Cage works.
He’s also renowned for being influenced by the medium he’s so enamoured in recreating in games: film. Though to his credit, he has done a lot of research in civil rights movement history and then putting it in an android context, much less in Detroit: Become Human’s 2038 timeline of America where this sort of tech advancement may happen.
Of course, if you play it once, that’s your story. Want to see the outcome for the rest of the game, without the need of playing it? Look no further than the magic of YouTube and Kakuchopurei’s due diligence in gathering them all in one convenient location.
That’s what your games were built for, David Cage. Be proud.
Since we’re dealing with sensitive material here, there are a ton of spoilers featuring trigger moments. So tread lightly. Also, this one-page stop will be periodically updated since the game just came out and all.
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Alright, you were warned.
Remember that scene about android hell in our review? Here it is in all of its creepy glory. FYI I ripped out the core of the first near-dead woman android in my first playthrough. That speaks a lot about me than anything.
Bonus points to Clancy Brown for selling the grizzled detective persona for this game. Extra bonus points for the introduction of the loveable Saint Bernard Sumo.
Markus and his Jericho group of freedom fighters march out in public to protest. Police come down to shoot and wreck havoc. Protip: If you don’t run away, you get gunned down and will have a Markus-less game.
On the flip-side, you can beat the s*** out of the cops…
…or just hightail it from here. Running away is the only way to get the “Survivor” achievement.
Here’s the good ending where everyone survives. Basically, you need to make sure the public’s perception of androids is neutral to peaceful. Markus needs to do a peace march for the Battle of Detroit segment, especially if you want to keep Kara, Alice, and Luther alive. Trust me on this: the trigger point is at the Canadian immigration border.
Connor needs to be friends with Hank and also turn deviant, which will lead to the path where he joins Markus’ cause and head to CyberLife to turn inactive androids to their cause. You’ll know you’ve done well when Hank saves you during the CyberLife infiltration.
David Cage’s plot comes full circle: androids are good, humans are bad and need reprimanding, they’re the real monsters and so forth. Still, it’s worth a watch (via PowerPyx)
Want to see the saddest possible ending for Kara’s storyline? Head here if you want a dose of the feels and see David Cage’s direction taking full effect.
Mission Accomplished  – Connor saved Emma.
Secrets  – Kara discover the content of Alice’s box.
Deviant Located  – Connor found the deviant in the attic.
We Are Free  – Kara and Alice escaped Todd’s House.
Defend Yourself  – Markus pushed Leo.
Self-Control  – Markus let Leo win.
Confession  – Connor made the android confess.
Shelter  – Kara and Alice slept in the motel or the squat.
Know Your Partner  – Connor found all clues about Hank.
Run Kara Run  – Kara and Alice escaped the police.
Catch It  – Connor caught up with Rupert.
Save Hank  – Connor saved Hank.
Escape the Manor  – Kara and Alice escaped Zlatko’s house.
Ruthless  – The Tracis were killed.
Doubts  – The Tracis escaped.
Jericho’s Hero  – Markus got enough parts.
Just A Machine  – Hank killed Connor.
A Smile On Her Face  – Alice enjoyed a ride on the merry-go-round.
When A Plan Comes Together  – Markus broadcasted his message without raising an alarm or having a team casualty.
A Glimpse of Jericho  – Connor connected to Simon.
Send A Message  – Markus conducted a pacifist riot.
Burn The Place  – Markus conducted a violent riot.
Nothing To See Here  – Kara succeeded to make the cop go away.
Confrontation  – Markus attacked the police.
Stand Your Ground  – Markus stood his ground against the police.
Priorities  – Connor killed the Chloe.
Kinship  – Connor refused to kill the Chloe.
Bloodhound  – Connor got the location of Jericho by himself.
Three At Jericho  – Bring the three characters to Crossroads.
Scorched Earth  – Markus or Connor detonated the freighter.
Liberation  – Markus reached the camp and liberated the androids.
Moral Victory  – Markus succeeded in making the soldiers stand back.
Escape Death  – Kara and Alice escaped the recycling centre.
Safe Harbor  – Kara and Alice passed the border.
An Army of Me  – Connor converted the androids.
Mission Complete  – Connor killed the leader of the deviants.
My Turn To Decide  – Connor resisted hacking attempt from CyberLife.
Compliant  – Connor stayed a machine.
One Of Us  – Connor became deviant.
Undefeated  – Don’t lose any fight before reaching the end.
Bookworm  – Find every single magazine in the game.
Partners  – Hank and Connor were friends until the end.
Happy Family  – Kara, Alice, and Luther are together at the end.
I’ll Be Back  – Connor died and returned at every opportunity before reaching the end.
This Is My Story  – Finish the game once.
These Are Our Stories  – Spend 20,000 bonus points.
Survivors  – Everyone is alive at the end.
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