Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Lollipop Chainsaw RePOP Confirms Physical Release: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // LEGO Star Wars Celebrates 25 Years Of Galactic Fun At Sunway Pyramid: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Bloodstained: Ritual of the Night Final Update Adds 2 New Modes: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Baldur’s Gate 3 Is “Slowed Down” By COVID-19, But…

Despite the current state of the world, many developers and game companies are hard at work to make sure their creations meet shipping dates. Folks from Bethesda, Grinding Gears, and Ubisoft have to delay updates for Fallout 76 Wastelanders, Path of Exile 2 beta, and Rainbow Six Siege respectively.

The next in line to feel the brunt of COVID-19 is Larian Studios, the makers of the upcoming Baldur’s Gate 3. Larian boss Swen Vincke said on New York Times that the game is remaining on track for an Early Access release this year, though work on it has been slow.

“The very first week, it went really well. Everyone had all the information they needed to just smoothly go work from home.” 

He said that the challenges started mounting as the process dragged on, with employees and external partners having to make more long-term adjustments to their schedules.

“We started seeing more stress on the leads in terms of communication. We’d spend all of our days just communicating—trying to solve problems, organize things, give direction. Development is proceeding. We’re just slowed down. ”

Aspects of development like motion capture are impossible to do while working remotely, and even voice acting is tough because of inconsistencies in recording quality from place to place. Vincke said that there is no current solution for the mo-cap issue.

Ironically, COVID-19 has pushed demand for video gaming tenfold. Steam broke 20 million concurrent users just a month ago. Indie devs will also get visibility for their games; of course, it wouldn’t mean much if people don’t have money to spend on them due to job cuts and losses.

Related News

post-07
Romancing Saga: Minstrel Song Remastered Announced For PC, PlayStation, & Mobile

A classic PS2 remake of a SNES RPG classic is making its way onto modern consoles. Square Enix announced Romancing SaGa: Minstrel Song Remastered f...

post-07
Overwatch 2 Will Be Featured In Overwatch League's 2022 Season

While Overwatch 2 was announced back in BlizzCon 2019, its release date has been uncertain. However, fans will be seeing an early build of the sequel ...

post-07
Shazam 2 Suits Get A Helluva Update

Shazam! Fury of the Gods (or Shazam 2) just unveiled the show's new costumes worn by the heroes in the upcoming DC Comics movie sequel. Film direct...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community